All posts filed under: agile


continuous improvement / tools & techniques
Plan Do Check Act

Een belangrijk element in een continue verbeteringsproces is een continue cyclus van plannen, uitvoeren, verifiëren en bijstellen. De uitdaging is om deze cyclus herhaaldelijk te blijven uitvoeren, zodat de zin voor kwaliteitsverbetering een continue gegeven wordt. De indeling van deze stappen zijn de stappen zoals aanwezig in de wetenschappelijke methode: het formuleren van een hypothese, het uitvoeren van een experiment, en het evalueren van de resultaten (om de hypothese juist of fout te verklaren). Deze […]

Essential Agile


The essentials of Agile software (product) development: Accept that you start not knowing the solution. Understanding is emergent. Take the following approach: Find out where you are Take a small step towards your goal (and if there are multiple choices here, take the path of least regret, or the one that makes future change easier) Adjust your understanding based on what you learned Repeat (Yes, that’s it). — by Pragmatic Dave

Ken Schwaber’s original Scrum Paper (1995): “SCRUM Development Process”


ABSTRACT. The stated, accepted philosophy for systems development is that the development process is a well understood approach that can be planned, estimated, and successfully completed. This has proven incorrect in practice. SCRUM assumes that the systems development process is an unpredictable, complicated process that can only be roughly described as an overall progression. SCRUM defines the systems development process as a loose set of activities that combines known, workable tools and techniques with the […]

Continuous Delivery

continuous delivery

Thierry De Pauw (@tdpauw) has a great presentation on the goal and meaning of continuous delivery. The essentials: Continuous Delivery is NOT just tooling. It is a mindset to adopt. It always is about the mindset and the principles. The goal of Continuous Delivery is to sustainably minimise the lead time to create positive business impact. Lead time as a metric (= The amount of time that elapses between when a process starts and when it is completed) Maximise […]



Too much management in corporations, we crave true leadership. Identify great leaders Build and grow trust Embrace failure Create an environment Focus on what matters Atomise and keep things small Empower your teams Grow a strong culture Build it with your end users   What would you add? Thanks to Bertrand Dour (presentation at Agile Tour Brussels 2016)

Evolution of the Agile Manifesto

agile / manifesto

Team vision and discipline over individuals and interactions (or processes and tools) Validated learning over working software (or comprehensive documentation) Customer discovery over customer collaboration (or contract negotiation) Initiating change over responding to change (or following a plan)   Source:

The BOOTSTART Manifesto


The BOOTSTART Manifesto (by Ash Maurya) describes some principles and attentions points for startups and products, based upon lean startup, customer development, running lean. There’s never been a better time to act on your “big idea”. Source:*oCONCff8QNhO9dQkYhs0Pw.jpeg

Work Expo – Management 3.0


How to visualise a purpose? How to share a vision? How to tell your story? Quite often organisation have a vision, a mission statement (for their org, their product, their team…) But words don’t convey the message. What you should do it show, don’t tell!

Leancamp (Rotterdam)

agile / conferences / lean startup / lean ux

Lean Camp is an unconference on topics as Lean Startup, Lean UX, Design Thinking, Product design, etc. I like unconferences as each attendee has the opportunity to participate (you can propose a topic), and the interactivity is really high. I participated in a discussion on integrating UX in agile development team; and how to maximise learnings from serious games – for example Playing Lean.

Moving motivators – Management 3.0

Moving Motivators step 1

Why do we do the things we do? What motivates a person, what drives a team? What’s holding a team back? Mgt 3.0 has defined 10 intrinsic motivators (desires) – in the “moving motivators” exercise you can discover and reflect upon what motivates you and your team. More about extrinsic and intrinsic motivation, 10 intrinsic motivators, and moving motivators game.

Celebration grid – Management 3.0

agile / tools & techniques

“Insanity is doing something over and over again and expecting a different result.” Insanity is doing something over and over again and expecting a different result. If you evaluate objectively what you’re doing – over and over again – and you’re not satisfied with the output – why would you keep repeating it? Humans are creatures of habit and routine. If you’d like to change something in your routine, you should focus on small and […]

Personal maps – Management 3.0

communication / team

Are you all professional at work? No chit chat, no small talk, not sharing private stuff? Well, you’re not the only one. In most projects and environments I’ve worked, there’s not much sharing of private stuff; and the most “coffee talk” I hear is about work-related topics. Then again, I do ask how was my colleague’s weekend, and if anything special happened? Frankly, do you know your colleagues, your teammates?