Playing Lean is a business simulation, in the format of a board-game to learn about lean startup principles and practices. The following facilitator tips are based upon those experiences. Some of the tips are more advanced (meaning these take time to prepare). You might not agree with all recommendations, but hey it’s up to you to try 😉 (as an experiment)
Incredible story before the 2000 “dot.com” boom illustrating the lack of customer development. Lesson learnt (by Steve Blank) – Business plans are the leading cause of startup death – No Business Plan survives first contact with a customer – Rapidly changing markets require continuous business model iteration/customer development – Your ability to raise money has no correlation with customer adoption Source: http://www.businessinsider.com/no-business-plan-survives-first-contact-with-a-customer–the-52-billion-dollar-mistake-2011-1
Lean Camp is an unconference on topics as Lean Startup, Lean UX, Design Thinking, Product design, etc. I like unconferences as each attendee has the opportunity to participate (you can propose a topic), and the interactivity is really high. I participated in a discussion on integrating UX in agile development team; and how to maximise learnings from serious games – for example Playing Lean.
Lean Startup Lean Startup is a method, an approach for developing businesses, products or services. The method has been developed and made popular by Eric Ries. In September 2008, Ries first coined the term on his blog, Startup Lessons Learned, in a post titled “The lean startup“. His book “The Lean Startup: How Today’s Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses” was published in September 2011.